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80386 Memory Pipeline

by wicket on 4/14/2026, 4:00:49 PM

https://nand2mario.github.io/posts/2026/80386_memory_pipeline/

Comments

by: blueybingo

wasn't this basically the consensus among numerical analysts like 20 years ago? i remeber reading similar arguments in goldberg's paper and various game dev forums circa 2005, so genuinely curious what keeps making this idea feel "new" to each generation of programmers who rediscovers it

4/18/2026, 5:04:54 PM


by: mrlonglong

Voodoo mode is the ultimate test. Imagine having access to 4GB of memory from real mode.

4/18/2026, 4:20:21 PM


by: andyjohnson0

Interesting article. I learned some things.<p>How hard would it be for Mr Github to add rss&#x2F;atom feeds, I wonder?

4/18/2026, 3:58:54 PM