80386 Memory Pipeline
by wicket on 4/14/2026, 4:00:49 PM
https://nand2mario.github.io/posts/2026/80386_memory_pipeline/
Comments
by: blueybingo
wasn't this basically the consensus among numerical analysts like 20 years ago? i remeber reading similar arguments in goldberg's paper and various game dev forums circa 2005, so genuinely curious what keeps making this idea feel "new" to each generation of programmers who rediscovers it
4/18/2026, 5:04:54 PM
by: mrlonglong
Voodoo mode is the ultimate test. Imagine having access to 4GB of memory from real mode.
4/18/2026, 4:20:21 PM
by: andyjohnson0
Interesting article. I learned some things.<p>How hard would it be for Mr Github to add rss/atom feeds, I wonder?
4/18/2026, 3:58:54 PM