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Boneyard: Generate pixel-perfect skeleton screens from your real DOM

by steveharing1 on 4/3/2026, 3:49:08 PM

https://github.com/0xGF/boneyard

Comments

by: junon

No examples, no mention of why someone would want this, site is broken on mobile.

4/7/2026, 8:01:24 PM


by: simongr3dal

Their doc linked at the bottom actually has a pretty nice example.<p><a href="https:&#x2F;&#x2F;boneyard.vercel.app&#x2F;how-it-works" rel="nofollow">https:&#x2F;&#x2F;boneyard.vercel.app&#x2F;how-it-works</a>

4/7/2026, 9:05:04 PM


by: smokedetector1

This is cool but I&#x27;m confused - it says it generates the bones at &quot;build time&quot; not at &quot;runtime.&quot; But you&#x27;re calling this headless bone generator while your app is running, right? That sounds like runtime.

4/7/2026, 8:28:35 PM


by: nozzlegear

I love seeing things that support Svelte.

4/7/2026, 8:44:11 PM


by: m000

I have no idea what this means, and I don&#x27;t think I&#x27;m alone. Make a video dammit.

4/7/2026, 8:47:05 PM


by:

4/7/2026, 8:13:16 PM