Adventure Game Studio: OSS software for creating adventure games
by doener on 2/1/2026, 1:56:56 PM
https://www.adventuregamestudio.co.uk/
Comments
by: kleiba
Or, if you've always wanted to make an old-school text adventure game <i>directly on your Commodore 64 (emulator)</i>, there's this:<p><a href="https://www.protovision.games/games/d42.php?language=en" rel="nofollow">https://www.protovision.games/games/d42.php?language=en</a>
2/1/2026, 4:37:52 PM
by: technothrasher
Anybody else fondly remember the earlier Adventure Construction Set from the 1980s? It was similar, though more crude, software but for creating tile based adventure games. I remember breathlessly waiting for it to arrive in the mail one summer when I was a young teen, and then my brother and I spending countless hours creating games for each other to play.<p><a href="https://en.wikipedia.org/wiki/Adventure_Construction_Set" rel="nofollow">https://en.wikipedia.org/wiki/Adventure_Construction_Set</a>
2/1/2026, 3:45:28 PM
by: alexhans
Among other things, this got me dabbling with software development. It had an awesome C++ like scripting language.<p>It also used to have a button with a text like "make a game" where you would click what you wanted in the form of checkboxes and when you pressed the submit button it would tell you something like, it's not that easy, is it? Wonder how easier it may be now. :P<p>Shoutout to classic community games like<p>- Cirque De Zale <a href="https://www.adventuregamestudio.co.uk/play/game/377/" rel="nofollow">https://www.adventuregamestudio.co.uk/play/game/377/</a><p>- The trilby series (5 days a stranger) <a href="https://www.adventuregamestudio.co.uk/play/game/269-5-days-a-stranger/" rel="nofollow">https://www.adventuregamestudio.co.uk/play/game/269-5-days-a...</a>
2/1/2026, 2:44:46 PM
by: Vedor
I think that Wadjet Eye Games studio still uses AGS for their games, and most (all?) of the games published by them seems to use AGS as well.<p>I highly recommend checking their catalogue. While the first installements of Blackwell series didn't age that well I still think they are a quite nice starting point – they are short and memorable.
2/1/2026, 3:59:51 PM
by: s-macke
Blast from the past. In my mind, the Adventure Game Studio is forever tied to the ancient (German) Maniac Mansion Mania website [0]. Yes, that Maniac Mansion from Lucasfilm Games.<p>To this day, they’re are releasing fun new adventure episodes in the Maniac Mansion universe.<p>[0] <a href="https://www.maniac-mansion-mania.com/index.php/en/" rel="nofollow">https://www.maniac-mansion-mania.com/index.php/en/</a>
2/1/2026, 3:13:12 PM
by: vunderba
Wow, I haven't heard about AGS for a while - glad to see it's still alive and well. It should be noted that it's open source and still sees regular updates (20+ years later!)<p><a href="https://github.com/adventuregamestudio/ags" rel="nofollow">https://github.com/adventuregamestudio/ags</a>
2/1/2026, 4:17:38 PM
by: Risse
Man, around 20 years ago, when I was a teenager, I used to noodle around AGS. I think I made a couple of "games", but never released them or anything. Glad to see it's still around!
2/1/2026, 2:15:16 PM
by: armcat
Oh wow completely forgot about AGS, awesome that it’s still alive and kicking! Brings back memories of Gabriel Knight, Broken Sword, Monkey Island and many other awesome adventure series!
2/1/2026, 3:17:23 PM
by: brynet
ScummVM added support for AGS a few releases back, it works great for a number of free/commercial games.<p><a href="https://wiki.scummvm.org/index.php?title=AGS/Games" rel="nofollow">https://wiki.scummvm.org/index.php?title=AGS/Games</a>
2/1/2026, 4:16:53 PM