Antirender: remove the glossy shine on architectural renderings
by iambateman on 1/30/2026, 8:05:24 PM
Comments
by: b450
I ran it on the "society if..." meme lol<p><a href="https://imgur.com/a/nFQN5tx" rel="nofollow">https://imgur.com/a/nFQN5tx</a>
1/30/2026, 8:23:24 PM
by: wateralien
Top of HN and people are loving it, but there's got to be a better way of getting some $$ rewards for fun viral ideas like this than "Buy me a coffee". I'm betting he's got tens of thousands of sessions currently and nobody is tipping. <a href="https://ko-fi.com/magnushambleton" rel="nofollow">https://ko-fi.com/magnushambleton</a><p>Is there a better way? Asking for myself, also.
1/30/2026, 10:08:09 PM
by: yetihehe
Wow, someone finally made Poland-filter. It all looks exactly like I'm used to.
1/30/2026, 8:18:10 PM
by: xd1936
POST <a href="https://fjtwtlaryvoqohkwnbwd.supabase.co/functions/v1/transform-render" rel="nofollow">https://fjtwtlaryvoqohkwnbwd.supabase.co/functions/v1/transf...</a> 402 (Payment Required)<p>Function error: FunctionsHttpError: Edge Function returned a non-2xx status code<p>:(
1/30/2026, 10:00:28 PM
by: AceJohnny2
It's like a dream come true!<p>I've been thinking of something like this for decades, as I mentally compared the utopian displays at construction sites to the existing buildings next to them. Like "wow your fancy new building is going to be so perfectly white and clean, but what will it really look like after 10 years exposed to the elements and no cleaning, like the one next door?"<p>New construction is sold on a <i>literal</i> blue-sky promise. How does it really look like a decade down the road? All construction has a decades- if not centuries-long lifespan. It's worth thinking about them long-term.<p>I absolutely love the streak of rust coming off the saddle of arches on the bridge example. That's exactly what I'm talking about.
1/30/2026, 10:03:08 PM
by: egorfine
This is ingenious and actually useful. I'm looking for a new apartment and I always wanted to know how do these places look in a bad weather, because that's when I need beautiful surroundings the most.
1/30/2026, 8:25:03 PM
by: poly2it
This filter seems to also change some architectural details and features, as well as degrade the quality of some materials in an unrealistic way.
1/30/2026, 8:28:06 PM
by: mxfh
What is it with people?<p>Is there some weird force dropping electrical enclosures on bridges (the cables on top even?) and random places in the street.<p>Those random protruding manholes next to two other drainage gates nowhere near a slope?<p>Why are these even the examples.<p>This is just like turning the HDR tone mapping up to 200%
1/30/2026, 8:50:24 PM
by: gwbas1c
(Currently getting an error when I try it)<p>One think I wish is if I could get it halfway. I don't need it to look dreary, I just want it to look <i>real</i> instead of overly optimistic.
1/30/2026, 10:46:43 PM
by: pavlus
I imagine, it could actually be useful for architects, to see how other people and environment will butcher their creation, so they could learn how to make it better with that in mind.<p>Edit: oh, it's right there at the bottom of the page!
1/30/2026, 10:30:11 PM
by: haunter
Used it on some Fortnite screenshots, I'd play that depressing version!<p><a href="https://files.catbox.moe/i8tfkl.jpg" rel="nofollow">https://files.catbox.moe/i8tfkl.jpg</a><p><a href="https://files.catbox.moe/mw8vbc.jpg" rel="nofollow">https://files.catbox.moe/mw8vbc.jpg</a><p>Then I thought what would it make from an already dark and grim scene, like HL2 Ravenholm<p><a href="https://files.catbox.moe/d7z77h.jpg" rel="nofollow">https://files.catbox.moe/d7z77h.jpg</a><p>but nothing really? Just made the whole thing a different color scheme + changed some architecture
1/30/2026, 8:35:16 PM
by: wbobeirne
Getting a 402 error payment required when I try to run this, I'm guessing all of the credits for the API account have been used up. Great idea though!
1/30/2026, 8:49:01 PM
by: crancher
I do something similar with my Curation Engine outputs. Interesting to get photorealistic outputs on a GPU via language pathing instead of photons.<p><a href="https://dev.zice.app/frame_syntheses" rel="nofollow">https://dev.zice.app/frame_syntheses</a>
1/30/2026, 10:33:32 PM
by: yawnxyz
That's funny, the second example is the Peace Bridge in Calgary.<p>On a nice day the render actually looks close to the real thing!
1/30/2026, 8:21:04 PM
by: Nevermark
And the real killer app of contact lens AR will be ... this in reverse.
1/30/2026, 8:35:52 PM
by: Lerc
This would be really useful if it came in a real estate photo version. Turn the photos that agents post back into the photos they took.
1/30/2026, 9:59:03 PM
by: nickandbro
I am very curious if this app is making money or are users just using the two generators and then leaving? If so I am very impressed with your wrapper around the image gen models.
1/30/2026, 8:28:47 PM
by: ronsor
This does more than remove shine. It makes every building look like it's in the UK!
1/30/2026, 9:13:00 PM
by: archy_
I keep getting "Edge Function returned a non-2xx status code." Run out of tokens?
1/30/2026, 8:49:33 PM
by: abraxas
Excellent idea. So many modern buildings age so poorly. Maybe this will give some starchitecs a bit of a pause...
1/30/2026, 9:37:21 PM
by: niyazpk
It would be great if I can run this as a browser extension that works on Zillow and Redfin.
1/30/2026, 8:37:49 PM
by: chromanoid
I am patiently waiting for LARP AR glasses that have all kinds of these filters.
1/30/2026, 9:35:30 PM
by: TrainedMonkey
Aha, make it drab, soviet, and raining filter. Peak hipster, I love it.
1/30/2026, 9:41:06 PM
by:
1/30/2026, 10:44:35 PM
by: throwawayk7h
I like how it adds random electrical boxes everywhere.
1/30/2026, 9:42:49 PM
by: 83
The rust stains in realistic locations on the bridge is very well done.
1/30/2026, 9:24:03 PM
by: drsalt
please take this down before architects find this forum
1/30/2026, 10:02:33 PM
by: ziml77
They still look great on a rainy November day. A nice cozy, quiet vibe.
1/30/2026, 8:26:30 PM
by: guerrilla
Okay now do it on character models so that they don't look like plastic dolls.
1/30/2026, 10:29:51 PM
by: assaddayinh
Used it on the line. That got dark fast..
1/30/2026, 8:42:34 PM
by: PenguinRevolver
Wow. Umm, the "free generations" limit is running on a client-based honour system...
1/30/2026, 8:37:01 PM
by: Tiberium
Nano Banana is indeed a powerful model :)
1/30/2026, 8:31:02 PM
by: OsrsNeedsf2P
Looks beautiful tbh. I prefer the greyness
1/30/2026, 8:20:44 PM
by: raffa667
I did exactly the opposite with <a href="https://prontopic.com" rel="nofollow">https://prontopic.com</a>
1/30/2026, 8:39:00 PM
by: GaggiX
This is just a Nano Banana wrapper I imagine.
1/30/2026, 9:33:28 PM
by: Onavo
It's because of Autodesk BIM no?
1/30/2026, 9:29:57 PM
by: James_K
British filter.
1/30/2026, 9:07:47 PM
by: IshKebab
Ha this is great - I always thought this would be a brilliant application for AI.
1/30/2026, 8:35:57 PM
by: purplecats
does this work on people
1/30/2026, 8:45:18 PM
by: xg15
The absolutely 100% leafless trees stretched my suspension of disbelief a bit. They look less like "end of fall/beginning of winter" and more like "dead".<p>Also, the model goes a bit overboard with the electrical appliances. I had to laugh at the bridge one.<p>Apart from that, it's a great idea!
1/30/2026, 9:06:46 PM
by: modeless
This would be useful if it actually did some reasoning about the effects of aging on different materials, consequences of certain design decisions, etc. It's not doing that at all, and so it's just misleading instead. If you actually built these things and took pictures years later it wouldn't look like this. Some things would look better and some would look worse. So you can't use this to make decisions about what to build.
1/30/2026, 9:51:41 PM